Friday, June 4

Cataclysm: Twin Peaks Battleground



Blizzard has released information regarding a new battleground which we will see in Cataclysm known as: The Twin Peaks.

What are the twin peaks you ask? Let me elaborate further.

Quote Originally Posted by Blizzard
Located within the Twilight Highlands, the Twin Peaks remains a crucial point of high ground for staging effective and debilitating attacks against the black dragonflight and the Twilight's Hammer, who dominate this foreboding environment. And now, two previous occupants of the nearby city of Grim Batol vie once again for control of the peaks' defenses. The Wildhammer clan, architects and original owners of the once-great fortress city, maintains some operations in forested outposts of the highlands. The Wildhammers now call upon heroes of the Alliance to help claim the peaks and fend off the Dragonmaw orcs. The Dragonmaw clan, having spent years working to enslave red dragons, once again provides strategic importance to the Horde. As the Dragonmaw and Wildhammers fight for territory they once called home, the Alliance and Horde carry out the struggle to control the Twin Peaks.
TL;DR version:


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Anyways, this new battleground is going to be a capture-the-flag-style battleground (similar to Warsong Gulch). The basic concepts of Warsong will also apply here (ie. flags are located in the enemies base, they can be returned and first to 3 wins).

The terrain will be built in an asymmetrical manner so that one side doesn't have advantages over the other and from what I can tell it will look similar to this:


Quote Originally Posted by Blizzard
Although the Wildhammer and Dragonmaw bases are virtually identical, the terrain surrounding each base is not. Players will need to work to control an asymmetrical field where the mountain peaks are divided by a valley river. A single bridge over the river serves as a choke point in the center of the map; although deep, the river can be crossed. On either side of the river sits an outpost where temporary character enhancements can be claimed. In addition, tree stumps and rocks throughout the valley create strategic points for you to use line of sight to your advantage. To prevent absolute domination by one faction through its control of the enemy graveyard, the Horde and Alliance players resurrected in Twin Peaks will spawn from one of two graveyards per faction.
I will be honest in saying that I look forward to examining the complexity of each base as they are both told to be completely different instead of how WG kept them almost exactly the same. The Wildhammer Longhouse is the Alliance stronghold and is built into the mountain with three entrances. While the Dragonmaw Clan Compound to the south will act as the Horde base and is built on top of a large body of water with two entrances.

All in all I think that this new battleground will keep the fun 'capture the flag' concept alive while also adding a few much needed changes to keep players interested.

Quote Originally Posted by Blizzard
Those who seek to control Twin Peaks will face an intense battle. The lands surrounding this ever-troubled location are key strategic strongholds of Deathwing and all of his followers. The Twilight Highlands are as rich with history as they are fraught with disaster and tragedy. Will the Dragonmaw clan, reinforced by Garrosh's Horde, take control? Or will it be the Wildhammer dwarves, reunited with their Ironforge brethren and accepted into the Alliance, who seize the peaks?
Here are some screenshots of what the place looks like:









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