Thursday

"I would rather hire a high level World of Warcraft player than an MBA grad from Harvard"





Learning guru John Seely Brown is not being even slightly ironic when he says that he'd hire an expert player of World of Warcraft (the massive multiplayer online fantasy videogame) over an MBA from Harvard.



Transcript --
I would rather hire a high-level World of Warcraft player than an NBA from Harvard. Why is a game, a massive multiplayer game that has maybe 12 million people or more playing it like the World of Warcraft, so important at both the individual level and maybe at the corporate level?

To understand these massive multiplayer games like World of Warcraft, do not think about it as just game play but look at the social life on the edge of the game. A typical night, there will be approximately 15,000 new strategic ideas created around the world. If you want to compete that night or the next day, somehow you have to appropriate in your own play what 15,000 new ideas mean to you in order to go into this high-end raid. Most of these high-end performance groups in World of Warcraft create guilds; you have to have a guild to do anything because it's a fundamentally collaborative game. These guilds will be sometimes 100, 200 people. Guess what? They don't have a bonus structure to guide them to incent them. Only passion, only interest works. And what you have to have is find a way to turn this guild structure of several hundred people into knowledge refinering groups. And so basically, self-organizing to some extent, things start to happen, particularly groups go off and say, "I'm going to study this." "I'm going to study this." "I'm going to try this idea out and by tonight I will have consolidated . . . this class of ideas about how this particular new magic potion might actually work to re-heal you faster." Blah, blah, blah. . . .




And so what we've done is we've turned this entire kind of social organization into an ideation structure and an idea-refinement structure, all as more or less self-organizing groups. I mean, show me anything that happens in the corporate world that has 15,000 new strategic ideas. Possibly biotech does, but no world I know about in the corporate world. We think about ten new ideas already overloading us. You know, 10,000 is unthinkable.

When we look in to the social structures and the knowledge capability, refining and generation capabilities of these guild structures, there is something going on here. These are not just self-organizing groups. Basically every high-end guild has a constitution. The leaders of these guilds also have to do dispute adjudication all the time. They also have to be willing to say, "Let's measure ourselves." These guilds are truly meritocracy-based. And so even if you are the leader of this particular high-end raid, at the end you do an after-action review, and the after-action review each person is open to total criticism by everybody else. You can replay the whole thing because basically its all computer-meditated so it can be captured.

But equally interesting to me is you can't play in these complex worlds without building dashboards. And these are dashboards that are measuring you, are measuring your state of being. They also measure all the things happening around you. Now, let's step back a moment. Every corporate situation I've ever been in has dashboards. These dashboards are measurements that are superimposed on you by your manager. So we live in a world of measurement and basically it's famously said, "If it's not measured, it won't get done." You've probably heard that before by many people you discuss. And isn't it interesting that all those measurements are decided by your boss, applied to you? In World of Warcraft you invent a dashboard for yourself. So this whole idea of thinking about how do I build measurements to facilitate my own performance for me and me alone becomes very interesting. And in fact, in the World of Warcraft, there's a simple mantra I encounter all the time: if I ain't learning, it ain't fun.

Now let's think about re-designing the workscape for the 21st century. What would it mean to have each of us in a workscape define our own dashboard, our own source of measurements? Suppose we actually then built little groups whose sole job is to accelerate learning in our particular interest group inside the corporation. How do we start to completely turn the whole notion of what the workspace is about, or the workscape, I'm going to call it, about into something that becomes a talent accelerator for myself to pick up new ideas, to be able to learn faster with doing things with others and so on and so forth? These are the practices that you'll pick up in World of Warcraft if you are in one of these high-performing guilds... [remainder of transcript found here: http://bigthink.com/ideas/45592]
 

Playing Free Play on online casino games

The great thing about online pokies is that any of them could be played in the free play mode, which is perfect for beginners who want to learn a new game. This will help them decide straight away if it’s the kind of game that they have actually been looking for or not. Casino sites such as casino aus go out of their way to bring their players the best online casino games from down under. Players will find the best casinos in Australia on their site. Whether you are a Pokie fan, or like the old school theme of blackjack, they will guarantee you that you will find a casino that will suit your taste." desktop.
Swedish gamers looking for some online casino action should check out CasinosOnline.se for reviews on the latest games and casinos.
Adventure and action with the best bonus offer available in Norway at Vinnerspill Casino. This is the ultimate guide for best online casinos, bonuses and much more!
Master of World of Warcraft © 2006-2016
This site and the products and services offered on this site are not associated, affiliated, endorsed, or sponsored by Activision | Blizzard, nor have they been reviewed, tested or certified by Activision | Blizzard.