Battel Ground Quick Capping

I am generally against videos showing exploration techniques used for game advantages... but I must give credit where credit is due and say that your techniques are sick. Especially the jumps at the 3:02 mark... really impressive

Items used

DC macro: /run for v=1,500 do for i = 1,GetNumFactions() do SetWatchedFactionIndex(i) end end

Will probably compile other quick caps in another video when I get time

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