MoP Classic has entered the Siege of Orgrimmar era, which means one thing was guaranteed before Garrosh even had time to yell at everyone properly: hotfixes.

Blizzard’s latest June 3 hotfix notes clean up several Mists of Pandaria Classic issues that arrived with Patch 5.5.4. Some of them are minor. Some are very noticeable. One of them probably made transmog fans stare at their gold total like the game had personally mugged them.

The biggest fix? Transmog outfit and slot gold costs have been reduced by 90%.

Yes. Ninety.

The Transmog Bill Was Not Supposed to Be That Ugly

According to Blizzard, Patch 5.5.4 launched with transmog outfit and slot costs set unintentionally high.

That explains why some players may have opened the transmog interface and briefly wondered whether their character was being asked to finance an entire Pandaren tailoring empire.

Reducing those costs by 90% is not a small nudge. That is Blizzard basically admitting the numbers walked into the room wearing clown shoes and needed to be removed immediately.

For players using transmog heavily in MoP Classic, this is a very welcome fix. Classic may be about nostalgia, but nobody needed nostalgia for being poor because their shoulders looked slightly wrong.

World Bosses Were Handing Out the Wrong PvP Gear

The same hotfix also removes Prideful Gladiator gear that was temporarily and unintentionally rewarded from world bosses.

That one is exactly the kind of launch-week weirdness players notice fast.

World bosses are already popular targets when a new patch lands. Add accidental PvP gear into the mix, and suddenly everyone has questions. Some of those questions are reasonable. Others are just people trying very hard to keep the loot they were probably not supposed to get.

Blizzard has now shut that down, which should help keep MoP Classic’s reward structure from turning into a short-lived loot crime scene.

PvP Also Got a Cleanup Pass

MoP Classic PvP players also got an important fix: Battle Fatigue should now work correctly.

Battle Fatigue is one of those PvP systems that can quietly ruin everything when it behaves incorrectly. It affects healing and damage pacing, and if it is off, Arena and Battleground balance can feel wrong very quickly.

This comes right as MoP Classic moves into a bigger endgame phase, with PvP Season 14 and the Siege of Orgrimmar patch now live. MasterOfWarcraft already covered how the Siege of Orgrimmar update brought PvP Season 14 and the wider MoP Classic content push, so fixing PvP rules quickly matters.

A broken Battle Fatigue system is not spicy class drama. It is just bad math wearing armor.

Warforged Seals and Spectral Mounts Get Fixed Too

The hotfix list also includes a fix for Warforged Seals, which were not using their rolling weekly cap as expected.

That is the sort of issue that sounds boring until it affects your bonus rolls. Then suddenly it becomes extremely interesting, because nothing wakes up a player faster than the suspicion that their loot attempts are being handled by broken accounting.

Blizzard also fixed a bug that prevented players from mounting the Spectral Gryphon or Spectral Wind Rider as intended.

Again, not the flashiest fix. But when a mount does not mount, the comedy writes itself and the player irritation follows immediately behind it.

Legendary and Campaign Quest Issues Were Also Addressed

Blizzard also fixed an issue that briefly prevented players on some realms from buying replacement cloaks or starting legendary quests and campaign quests.

That one could have been nasty if it had lasted longer.

MoP Classic’s current phase is heavily tied to the final stretch of Wrathion’s Legendary Cloak storyline, Timeless Isle progress, and the Siege of Orgrimmar endgame. A bug blocking replacement cloaks or quest starts is exactly the kind of thing that can derail players who are already trying to squeeze a dozen launch-week chores into one evening.

MasterOfWarcraft recently covered how Siege of Orgrimmar unlocks June 4 and starts the real Garrosh loot panic. With that raid window open, anything touching legendary progress or campaign access needed to be fixed fast.

Launch Week Cleanup Is Normal, But Still Important

None of these hotfixes mean MoP Classic is on fire.

They mean a big patch launched, players immediately found the sharp edges, and Blizzard started sanding them down. That is normal. Especially when the patch includes Timeless Isle, Siege of Orgrimmar, PvP Season 14, Proving Grounds, Celestial Dungeon updates, legendary quest progress, world bosses, and enough old systems colliding to make the server room sweat.

The key thing is speed.

Transmog costs were too high. Fixed. World bosses were handing out unintended PvP gear. Fixed. Battle Fatigue was misbehaving. Fixed. Warforged Seals had cap problems. Fixed. Spectral mounts and cloak quest access had issues. Fixed.

That is the kind of launch-week cleanup players want to see.

MoP Classic’s Siege era was always going to arrive with a few goblin-made loose screws.

At least Blizzard brought the wrench quickly.

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