Druid players remember this problem when Legion launched?

For some reason I remember this thread.

There was a weirdly high amount of people basically telling him he deserved it and should accept the consequences of his actions and not get his artifact as a result, as if killing the Cenarion Circle NPCs was a genuinely bad thing he needed to be punished for.

It's cool if your actions have consequences, but I feel like applying the concept to getting barred out of the 6th xpac content for being hostile to a vanilla faction is taking it too far.

Personally I'm hated with Booty Bay on my druid so I can't turn in any quests I get from Island Expeditions there.. not sure if I'm ever gonna do anything about it though
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At this point, I feel like the majority of the players in Goldshire are just trolls who exist purely for stuff like this.

When I do dungeons on alts while leveling I love to just sit in Goldshire. It’s a great way to pass the time waiting in que. The ridiculous stuff you see in /say and /yell, along with priceless whispers you can get really make the time fly. It’s pure, disturbing gold imo.

I have a friend who pays his rent through Goldshire on Moonguard (US) and Argent Dawn (EU).

The majority of the people there, as in Goldshire, are 30-50 year old married people using it to express sexual frustration. Stuck in an unhappy marriage but not wanting to be caught on tinder or some camsite, they use World of Warcraft to take out their frustration.

And as the Free Market has taught us, where there's a demand there's a supply. A lot of teenagers and young adults, both men and women, happily whore themselves out for these adults. In a twisted symbiotic expression of sexual liberation found within a rated T for Teens Video Game.
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Skinning is insane again.... if you're in need of quick farmable gold go skin.

With the huge demand for enchants, the prices of Cloth and Leather have sky rocketed... most notably Tempest Hide and Mistscale. On my server those two are going bananas.

We're at a point where tempest hides and mist scales are selling for 10x what they were 2-3 weeks ago.

Every single day we get posts about "how to make quick gold". Well if that's what you want, skinning is it for the next couple of weeks.

Newbies: There is practically zero investment required to get started in this. You can hit 150 skinning in less than 30 minutes and do the quests for full efficiency. Just talk to your trainers in your BFA capital and you're good to go.
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Will Blizzard Follow EA on Their Road to Gambling?

While the memories about multiple loot box scandals are still vivid in minds of gamers, it’s easy to notice that the whole community is taking the problem hard. Electronic Arts, despite its rich history of successful triple-A projects, is still under close scrutiny and the games that offer loot-boxes (Star Wars: Battlefront and some others) were banned in several countries around the globe. Is it a fair price for billions of dollars gained for microtransactions? We don’t think so. What concerns us even more, at a time when Activision-Blizzard made so many unpopular decisions, is the question if they will follow many other MMO-RPG developers and implement the full-scale pay to win options in their games.

Loot Boxes Are Already Implemented in Blizzard's Games

Well, that is true, and we cannot deny that Blizzard has loot boxes in many of their games. In Hearthstone, you buy boosters and don’t know whether a booster will be good or bad. The actual worth of cards in a booster (in dust) may range from 40 to 16,000! It means that one might get a regular booster or a booster that is literally 400 times better. The thing is that you get the same boosters for cash as you do for game currency. As for the other games, like HotS and Overwatch, you can buy loot boxes too, but they all contain cosmetic items, similar to the ones available at the official World of Warcraft store.

Here we can say that Blizzard uses loot boxes indeed, yet all players have a choice and buying a fancy cosmetic item won’t bring you any advantage over the players that haven’t bought it. There is no pay-to-win in Blizzard’s games. For now. A company that has such a background and an army of devoted fans won’t dare to spoil it all with a questionable loot box option, so similar to old time slots that many countries consider it illegal unless the company has a gambling license.

We cannot deny that it’s great to purchase a box for a few dollars and get game items worth a few thousand like it was in Counter-Strike: Global Offensive. The problem is that you rarely have that, and for problem gamblers, each failure is only an excuse to try again. When people want to gamble, they shouldn’t go their favorite MMO. They should play slots, dice, cards, or roulette in casinos that comply with all the rules of international Responsible Gambling Policy.

The Company Is Suffering Hard Times

That’s no news too, and since the last Blizzcon with the notorious statement in lines of “You guys all have phones, right?” Activision-Blizzard stock price has fallen dramatically. It was already caught in a downward spiral since the release of Battle for Azeroth, but now it’s totally getting out of hand. The news about “giving less attention” to HotS wasn’t taken warmly too, and this all forms quite a depressive picture of a company that strives to regain its former success and is failing over and over again. Will they try a simple road towards financial success, that lies through the Pay to Win lands?

We hope that they won’t. As all ardent fans of Blizzard games, we really hope that the company will get back its positions, and starts delivering high-quality games again. The upcoming launch of Vanilla WoW might be the milestone, marking the end of Blizzard’s downfall, and the start of another era of the great gaming experience for us.

Do We Even Need Loot Boxes?

It looks like the Blizzard’s option with cosmetic loot is the best one available. People will still buy mounts and transmogrification, but the ones who aren’t willing to pay extra won’t be in disadvantage to donators. As for loot boxes in many other MMO games - they contain functional items, and sometimes developers force players to buy them by making a gameplay process boring and grindy without elite items, experience boosters, and extra game currency. Such things are more or less bearable when the game is free to play, but if you have already bought the game and it demands you to pay extra to make progress - it’s ridiculous. We hope that Blizzard won’t ever make this mistake, and remain truthful and generous, as it has always been.

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Apologies if this hits close to home.

But I’m so good at jumping from fence post to fence post. It takes hours of practice to get the right movement speed to land perfectly.

Wait for it... I can even do it on a mount. Bow before me.

In terms of "main" hub, it never was one. But it had all of the resources of one while being closer to a lot of the levelling areas on the western continent. And Alliance didn't have any capitals on the continent mainland, so on med/low pop PvP servers, it was the safer place to level. Who on the Alliance goes to 1k Needles to gank? Who goes to Feralas ever*?

Also, it was just the better hub imo. Orgrimmar was dull and Undercity was a pain to navigate. So was TB in that regard, but it was much more calm and peaceful to zone out there and get your crafting/AH stuff done. The only reason to base out of Undercity while levelling was if you were doing that late 30s chunk where you were running Scarlet Monastery back to back. But once you got whatever you wanted from the last wing, it was usually right back to Razorfen Downs, IIRC, and that sends you right back to the Barrens. Hillsbrad was a fucking war zone on my server. 24/7 Southshore v. Tarren Mill.

So, yeah. I spent tons of time in TB...and left my fair share of corpses at the base of the elevators.

*For the record, I love(d) Feralas. Dire Maul was one of my favorite instance complexes in lore and boss design that had the misfortune of being the highest pre-60 instances, so all of its gear was quickly replaced and considered sub-par...and, for Alliance, it took literally a half hour just to get to with a 5-man.

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Warfront on use items working in Brawls "Maybe all bgs"

The on use Items from the new Arathi Warfront such as:

Clearly states requires Arathi highlands but worked in the brawl I was just in.
Also tool-tip states a 3 sec cooldown might be able too stack a bunch of them for some fun!
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Winter's Grasp Farm

You can still use the trial chars option to farm the Winter's Grasp and Flames of Ragnaros illusions.
How to do it:
  1. Create a lvl 110 trial char of your choice, class and faktion don't matter.
  2. Teleport out of the scenario using the hearthstone
  3. Yake the underground tram from Stormwind to Ironforge 
  4. Pick up the quests
  5. Fly to the Quests location, kill the boss, loot the gifts and free the deer
  6. Fly back, hand in the quests and get your daylie reward + the one you only get once per character.
  7.  Delete char and repeat.

Each try takes me about 7 Minutes.

I don't know if there is a cap of how many trial chars you can create but still works for me.

Good luck with the farm . =)
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Free Herald of the Titans

So I found this back in Legion and it's still active.

Step 1: Get a character to level 80.

Step 2: Assure he's in the correct gear.

Step 3: Get a max level to clear to Alg.

Step 4: You on your level 80 enter the room so he will appear neutral before his RP event.

(Here's the tricky part)

Step 5: Have the Max level leave the party... when he does it will register him out of the raid and give him a count down.

Step 6: Now when he has 15 seconds before teleporting out, have him run in and use a hard hitting ability, IMPORTANT that you and the Max Level both hit him at the same time.

Step 7: Now the 120 will get teleported out and you will be alone during the RP event.

Step 8: After the RP end stand at max range and use a ranged ability and 1 shot him.

Step 9: Now you're a "Herald of the Titans" Grats.

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Patch 8.1 - gently reminder

  • Raid come out until january not in patch day
  • IN THE PTR, a lot of recipes ( like enchanting and alchemy ) have reduced mats a lvl 3, for exampleFlask of endless fathoms requieres 3 Anchor Weed down from 5 anchor weed.
  • AZEROTH PATHFINDER will be actived, no fly yet instead 20% mount movement speed on BFA zones
  • New craft boe requiere marks of honor to adquire the recipes, you need rank 3 in the craft to try to be competitive ( 2 marks for r2, 4 marks for r3 )
  • If someone have hundreds of sanguicell they are hardcore raiders and have food and flask cover dont expect a real raise in food flask and potions
  • Ppl have very very low gold income so dont expect sell comodities easy ( mounts trasmog etc )
  • Each crafting profession have a new spell to transform sanguicell in the next tier mat, also hydrocore, so expect that a lot of ppl craft their own bop pieces ( legs and bots ) thats wiill NOT raise mats cost since everyone have a lot of times to gets mata even expulson
  • The new azerite armor vendor come i 8.1, ppl will expend a moderate ammount of gold in reforge and the grind for the azerite tokens
  • NO new enchants NO new consumables besides sanguicell pot and feast, the top tier gear is bop
  • The new crafted gear ilv is 340, the old gear WILL NOT AUTO UPGRADE
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Top 5 Casino Table Games

Anyone new to the casino floor, no matter whether it’s virtual or a land-based establishment, will need to start somewhere. While slots are regularly recommended as the newbie’s best option to get the feel of the floor, there are just as many casino table games that aren’t difficult to tackle, yet can be rather rewarding. These vary in terms of popularity, player traffic, house edge, skills and stake limits, among other points, yet the following have managed to overcome the passage of time and remain in the top casino table section since their beginnings.


The game of blackjack is also known as ‘21’, as the goal of the game play is to have a hand with the closest value to 21, or equal to it. Players at the blackjack table are only up against the dealer, but it still helps to keep track of their cards, moves and hands. One of the most famous casino strategies, card counting, was originally invented for blackjack purposes. Nevertheless, this is extremely frowned upon nowadays – brick and mortar casinos are strict on the matter, while online platforms like and their RNGs make it practically impossible.

Baccarat is also known by a different name – punto banco, and it requires its players to get a hand with a value as closest to nine as possible. Should the sum of their two, or occasionally three, cards be over 9, then the number 10 is deducted from it. For example, if you have 7 and 8, the sum being 15, your hand value will be 15 minus 10, i.e. 5.

Three Card Poker

This game is similar to the regular poker table action, with the sole difference that it played with three instead of five cards. As a result, it has largely managed to surpass its original version in some cases, although this is also due to the good payout potential it offers. Aside from the regular Ante bet, this poker variant also includes a ‘PrePair bet’, allowing the player to get an extra payout if they hold a pair or better.

Considering its 17th century French origins, it is hardly unlikely that there is someone who hasn’t heard of this game of chance. It consists of a turning wheel, filled with pockets marked by numbers 1-36 and the number 0 in European roulette, i.e., the numbers 0 and 00 in American roulette. The different wheel layouts provide players with more variety, even though most experienced casino experts recommend the European version due to its odds.


The last, fifth casino table game option, offers arguably the best odds, as players put their faith in the roll of two dices. Namely, the most regular, basic move is to place a Pass Line bet, requiring the shooter to roll a 7 or 11 sum of the dice. If it rolls out a 2, 3 or 12, they lose, while rolling out the ‘point’ number will give the player a chance to repeat that number without rolling out a seven, and win for all those Pass Line bets.
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Getting Exalted with any Timewalking Faction

So the anniversary gift gives 200 Timewarped Badges
For 50 Badges you can buy one Reputation Token wich gives 500rep and you can buy 4 Tokens per 200 Badges you get from the Gift
For one Exalted Repution you need 42k Rep wich are 84 Tokens without any % Bonus Rep Buff

  • Neutral 3,000 (6 tokens)
  • Friendly 6,000 (12 tokens)
  • Honored 12,000 (24 tokens)
  • Revered 21,000 (42 tokens)

This means you need 21 Characters for one exalted Faction

Now everytime you create a new Character you get the Gift wich mean you also get 200 Badges
You only need a Friend Mage now who ports you to Shattrath/Nordendalaran or takes you to the Timeless Island.
But dont forget to send all the Tokens to ONE Character
So if you want to get a Faction exalted wich isnt part of the current TW you have to wait till the next TW appears so you can buy the Token for example a WotLK Faction
You can also create a new WoW Account and create 50 Characters, you can still send the Tokens to you Main on a other Account since the Tokens are accountwide
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[Enchant Weapon: Icy Chill] - Proc seems to still be effective on higher level.

Tested on a 115 warrior vs a 120 DH playing as fury with it enchanted onto a 58 ilvl 2h sword in my off hand slot.

Proc lasted 5 seconds and slowed him by 30% and his attack speed by 25%


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Potentially have more than 1 keystone for Mythic+

While doing item restoration I noticed I can restore keystones I destroyed from previous weeks. If this was already posted feel free to lock it. This seems like interesting way to exploit game mechanics and have multiple keystones for sell boosts if you are doing 'em each couple weeks.

Don't try to loot keystone from mail because it will vanish if you have 1 in bags already.

My current keystone;

Keystone that I restored and was destroyed whileago;

Also key in mail has affixes from week it was destroyed. Haven't picked it from mail since I want to push my 12, mate from guild advised to not even try to pick it up since his vanished with error that item already exists (assuming it was caused by his key in bags). So i need someone to test further.

Definitely needs some more testing. So if anyone wants to play with this please report back your findings.

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Killed Zek'voz twice in the same heroic uldir run while getting loot from both kills

Did a random Uldir HC run with my guild this Friday, somehow we managed to get loot from Zek'voz twice. NO idea how to reproduce this because it just happend by chance.

Did the fight as per normal, at 0,2% the boss despawned out of nowhere, we ALL received 'loot' from the boss (sanguicells, actual gear, gold etc) which got sent to our mailboxes.
There was no corpse present as he did actually despawn and our raidlockout did not have Zek'voz checked. Proceeded to actually kill him the 2nd pull and we all got loot again (now directly from the corpse rather than our mailboxes).

As stated above I have no idea how this happend and I got no 'proof' of it happening. Figured I'd post it if someone got an idea of how to reproduce it - however this feels very bannable.
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