Monday, April 18

Best professions for each class/buffs.





Okay, I have decide to make little guide for Catalysm professions, because tons of people ask "what's the best profession" etc.

PROFESSIONS

Alchemy: Mixology - You receive an increased effect and duration when you drink any elixir or flask you are able to make. (+80 bonus, ex.: 300 agi flask gives now 380 agi)
Blacksmithing: Two additional sockets, to hands and to bracers. 
Enchanting: 2x +40 ring enchant to agi/int/str and 60 to stamina
Engineering: Fun profession, give variety of tinker enchants which stacks with normal enchants. Nature damage on use on gloves, 480 int/agi/str on use on gloves, shield on belt, and many more. Also have head with engineering only sockets.
Inscription: Shoulder enchants with +80 better stats than the ones for rep + you don't have to farm rep.
Jewelcrafting: + 81 more stats from 3 sockets compared to normal ones. Stamina is 123 more compared to normal ones.
Leatherworking: 130 agi/int/str or 195 stamina to bracers.
Tailoring: enchant on proc on cloak, 580 agi/int/spirit or 1000 ap
Skinning: Master of Anatomy - 80 Crit
Mining: 120 stamina.
Herbalism: Lifeblood - 480 Haste for 20 sec on a 2 min cooldown works out to 80 Haste.


CLASSES


Paladin: Alchemy/Enchanting - all specs.
Priest: Healing: Alchemy/Enchanting both specs.
Rogue: Leatherworking/Jewelcrafting.
Shaman:Leatherworking/Alchemy both specs.
Warlock: Alchemy/Enchanting.
Warrior: Alchemy/Jewelcrafting both specs.
Druid: Leatherworking/Jewelcrafting all specs.
Hunter: Leatherworking/Jewelcrafting.
Mage: Alchemy/Enchanting.
Death knight: Alchemy/Jewelcrafting both specs.

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