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Blizzard’s latest Midnight hotfix roundup included one of those changes that should have been easy goodwill: extra catch-up for Prey progression after your first four weekly hunts. Instead, it landed with a side of panic, because Blizzard also acknowledged that some players suddenly saw previously completed Prey renown quests appear reset.

The catch-up buff is actually pretty generous

In the hotfix notes, Blizzard says that completing Prey hunts after your first four in a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, after which the value drops to 50. Blizzard also says this includes random hunts, while the first four hunts on an account remain unchanged at 1000 progress each. That is a meaningful shift, because it makes late-week catch-up feel a lot less stingy than before, at least until players hit the early Journey threshold Blizzard is targeting.

Then came the reset scare

The problem is that Blizzard attached an awkward developer note right under the buff. According to the studio, after this change and another adjustment meant to streamline account progression on Prey difficulty unlocks, some players may have noticed that previously completed Prey renown quests had been reset. Blizzard says that if a player had already unlocked Nightmare mode, the issue should be cosmetic only. But for players who were still in the middle of the unlock chain, Blizzard admitted the inconvenience outright.

That is the real story here. The buff itself is good. The messaging around it is the part that feels messy. A progression system suddenly looking rolled back is exactly the kind of thing that makes players assume something has broken badly, even if Blizzard later says the impact is limited. And when that happens during an active season, “cosmetic bug” is not always the first thing people are going to believe. That is an inference, but it is a very reasonable one based on the kind of issue Blizzard described.

The hotfix bundle was bigger than just Prey

The same roundup also included a sizable mix of class tuning and encounter fixes. Blizzard adjusted specs including Frost Death Knight, Devourer Demon Hunter, Guardian and Restoration Druid, Devastation and Preservation Evoker, Beast Mastery and Marksmanship Hunter, while also fixing multiple raid issues in The Voidspire and several progression bugs tied to quests and items. So this was not a tiny one-line maintenance patch buried in the forums. It was a broader tuning pass with one particularly sensitive systems change tucked inside it.

And that is probably why this one matters. Blizzard quietly made Prey more forgiving, which is the sort of change players usually ask for. But by pairing it with a renown-reset scare, it turned what should have been a clean quality-of-life win into another “wait, what just broke?” moment for Midnight.

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Sponsores

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