World of Warcraft’s Housing blueprints are supposed to save players from rebuilding complicated rooms one chair, candle and suspiciously placed skull at a time.

On the Patch 12.1 PTR, one blueprint bug is currently doing something less helpful.

Players report that saving and importing multi-storey stairwell rooms can cause as much as 90% of the decorations on the upper floors to disappear.

The good news is that the community has found a workaround.

The bad news is that the workaround sounds like an additional profession.

Stairwell Blueprints Are Losing Upper-Floor Decor

The issue was reported on Blizzard’s official PTR forum by a player testing Housing’s room-blueprint system.

After saving a staircase room and importing it again, most of the decor on the second storey failed to appear.

The player tested both simple and complicated rooms, but the result remained the same.

The ground floor survived.

The upper floor apparently entered the Twisting Nether with the furniture.

Another forum user said that multiple players in Housing Discord communities had encountered the same problem.

At this stage, however, the bug remains a community report rather than a formally confirmed Blizzard issue.

Whole-House Blueprints Apparently Work Better

There is at least one important distinction.

According to the players discussing the problem, stairwell rooms can be preserved correctly when they are included inside a complete interior-house blueprint.

The failure appears to occur when the individual multi-level room is saved and imported by itself.

That gives PTR testers a possible backup method.

Players can save the entire house interior before making major changes, then restore the older house blueprint later if an individual stairwell import destroys the upper-floor layout.

It is not an elegant solution, especially for players who only want to move or upgrade one section of their home.

Still, an inconvenient backup is better than discovering that several hours of careful decorating have been replaced by an empty staircase.

The Workaround Requires Separate Blueprints for Every Floor

One player eventually found a method that preserved all decorations across two-storey and three-storey stairwells.

The process requires each level of the stairwell to be saved as its own room blueprint.

A two-level stairwell therefore needs two blueprints. A three-level stairwell needs three.

The bottom floor must be saved while the player is standing on the lower level.

Each upper floor must then be saved while the player is positioned above that floor, potentially using temporary platforms to reach the correct height.

That is merely the preparation stage.

Importing the rooms also needs to happen in a very specific order.

You Must Rebuild the Stairwell From the Top Down

Players using the workaround must first create a connection point at the highest level of the planned stairwell.

The top-floor blueprint is imported first and set to build upward, temporarily creating an unwanted empty room above it.

The remaining blueprints are then imported one at a time, working downward through the stairwell.

Once every floor has been connected and checked, the temporary empty room at the top can finally be deleted.

According to the player who tested the method several times, this preserved all decorations on both two-level and three-level stairwell designs.

It also turns loading a saved room into a process involving temporary scaffolding, reversed construction and several opportunities to wonder why you did not simply live in a single-storey cottage.

This Is Exactly What the PTR Is Supposed to Catch

The bug sounds severe, but it is important to remember where it is currently happening.

Patch 12.1 is still being tested on the PTR.

Blueprint systems are especially vulnerable to problems involving room boundaries, object coordinates and vertical positioning. Multi-storey rooms make all of those calculations more complicated.

Finding an issue that removes most of a player’s decorations before the patch reaches live servers is precisely why public testing exists.

Blizzard still has time to correct the import logic before Patch 12.1 launches.

There is currently no official confirmation that the bug has been fixed or even formally acknowledged.

Save Your Entire House Before Testing Blueprints

Anyone experimenting with advanced Housing layouts on the PTR should treat individual stairwell blueprints carefully.

Saving a complete interior blueprint appears to provide the safest backup while the issue remains unresolved.

Players testing the community workaround should also verify every imported floor before deleting the original layout.

Housing blueprints are meant to make complex building easier.

Right now, the stairwell version may instead preserve the lower floor and politely erase everything that required the most effort.

At least the stairs still lead somewhere.

There just may not be any furniture when you arrive.

Source

Player reports and the multi-floor workaround can be found in the official Blizzard forum thread covering the Patch 12.1 Housing blueprint bug.

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